On-Line Computer Graphics Notes

World and Image Space Coordinate Systems


A model is reduced to a picture by systematic transformation through several coordinate systems. The user's coordinate system, commonly called world space is the highest level, while the device space is the lowest. We define here the spaces through which a polygon must pass to be reduced from the user's coordinate system to the device coordinate system.


This document maintained by Ken Joy

Comments to the Author

All contents copyright (c) 1996, 1997
Computer Science Department,
University of California, Davis
All rights reserved.



Ken Joy
Fri May 2 15:48:26 PDT 1997